Media Industries and Journalism Research

A student sitting at a desk in the media center.

We define media industries broadly from television, film, music, sports, and radio, to streaming services, platforms, immersive media (VR/AR/MR), gaming, and social media — and the convergences across them all. 

Our researchers examine the structures and transformations of these media to understand the power they have to shape ethical, policy, economic, social and cultural dynamics.

Media Industries and Journalism research in action

Understanding global creator culture

David Craig maps the rise of creator culture — and how it’s changing the media industry.

Using mobile technology for citizen journalism

Allissa Richardson’s research on using mobile devices to report on social movements and police violence led to her new book, Bearing Witness While Black: African Americans, Smartphones and the New Protest #Journalism.

Engaging diverse communities

Amara Aguilar, associate professor of journalism, centers her teaching and practice on ensuring that stories of Latinx audiences are being served across a number of different platforms.
 

Faculty researching in the field of Media Industries and Journalism

Associated centers

Norman Lear Center

The Norman Lear Center is a multidisciplinary research and public policy center exploring implications of the convergence of entertainment, commerce, and society.
 

Image of the Journalist in Pop Culture

Image of the Journalist in Pop Culture catalogues images of the journalist in pop culture to demonstrate their impact on the public’s perception of newsgatherers.

Annenberg Game Lab

The Annenberg Game Lab empowers graduate students studying games and their players to conduct research such as surveys, interviews participant observation, content analyses, and more in partnership with game developers.