
UI/UX design with Figma series: Part 3 of 3
Thursday, February 20, 2025
10:30 a.m. – 12:30 p.m. PT
Wallis Annenberg Hall (ANN), 301D
Part 3: Animating and Prototyping a Design
This third workshop introduces how to make a Figma design come alive by animating parts of the design and prototyping website behavior. Additionally, techniques for sharing your design are covered.
UI/UX Design with Figma Series
UI/UX design is crucial to creating a captivating experience for the web, mobile apps, and the products we use every day. This three-part workshop series introduces Figma and how to leverage it to design a website.
This program is open to all eligible individuals. USC Annenberg operates all of its programs and activities consistent with the University’s Notice of Non-Discrimination. Eligibility is not determined based on race, sex, ethnicity, sexual orientation, or any other prohibited factor.